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Re: [linrad] RE: Architecture of Linrad
If you port to windows, please use SDL for graphics.
We will then be able get away from svgalib on linux!
-Bob
On Sat, 23 Oct 2004, Leif Åsbrink wrote:
> Hi Alberto,
>
> > Does it exist a documentation of the architecture of Linrad ?
> > Suppose that someone (and please don't read here more than it's written)
> > wants to evaluate the possibility, the effort required and the difficulty
> > of porting Linrad to Windows, he would need a detailed breakdown
> > of the functions performed by the umpteen modules of Linrad, together
> > with a description of the whole architecture, both from an eagle-view
> > vision and a more detailed one.
> Everything that exists is published. I think porting to Windows
> or anywhere else should be pretty straightforward because Linrad
> uses very few system calls.
>
> Basically Linrad needs a function setpixel(x,y,colour) to write the
> specified pixel on screen and another call xy_write(x,y,char) to write
> a character on the screen.
>
> > I browsed briefly the source code,
> > but the comments are almost non existant.
> I think this is a little unfair. There is a text block for each
> processing block describing what the block is intended to do.
> There are no comments at the level of individual instructions,
> I do not think it would be cost efficient. Far more work for me
> writing them than work they would save to others.
>
> > Does such document exist, even if unpublished?
> "such document" is a bit unspecific. I am not a programmer and
> I do not know what the word "architecture" stands for in this
> context. The block diagram of Linrad can be found at for
> example ....../linroot.htm. How to describe the code in terms
> of architecture is beyond my skils. To me it is just simple
> straight code.
>
>
> 73
>
> Leif / SM5BSZ
>
>
>
LINRADDARNIL